Importing rigged and animated models to the game's native format from DAE Export rigged and animated models from the game's native format to DAE ![]() Export any game model to OBJ or DAE, including character models with full joints information Additional patches manager for applying small ASM hacks with several useful patches included scrolling water and character/enemy models eg. Support for editing animated textures, both in levels eg. Import and export to/from the game's graphics format Full control over placement of objects, enemies, Stars etc. Import new course models and collision maps from OBJ or DAE models ![]() ![]() Super Mario 64 DS Editor (SM64DSe) is an editor for SM64DS originally created by Mega-Mario/StapleButter that I've been updating and maintaining for the past year and a half.
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